Technical Artist & Tools Developer
Unity · WebGL · Shaders · Automation
Building tools, shaders, and pipelines for game-based learning experiences. Currently working as Technical Artist at AWS, focusing on Unity optimization, WebGL deployment, and automation workflows.
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Technical Artist and Tools Developer with expertise in Unity (URP, WebGL), shaders, VFX, lighting optimization, and pipeline automation. Currently working on Game-Based Learning initiatives at AWS.
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